AI Insights · Timothy · January 2022
Top 5 Hypercasual Games on iOS in Colombia Q4 2021
Explore the performance of the top 5 hypercasual games on iOS in Colombia during Q4 2021, highlighting trends in downloads, revenue, and active users.
In Q4 2021, the hypercasual games segment on iOS in Colombia saw notable performances from the top 5 games, as indicated by Sensor Tower data. Here's a closer look at their weekly trends in downloads, revenue, and active users.
Count Masters: Crowd Runner 3D experienced fluctuations in both downloads and revenue. Weekly downloads peaked mid-October at around 6K before dropping to approximately 3.6K by the end of November, then rebounding to over 6K in late December. Revenue saw a significant rise from early October, reaching a high of $44 in late November. Active users showed a general upward trend, starting at 13.3K in late September and ending the quarter at over 15.6K.
Bridge Race had a varied performance in downloads and active users. Downloads fluctuated, peaking at 5.2K in late December. Revenue was inconsistent, with notable increases in early October and December, peaking at $41 in the last week of December. Active users showed an upward trend from 9.4K in late September to 14.3K at the end of December.
Candy Challenge 3D: Survival!, despite having no revenue, demonstrated significant download activity in early October, reaching over 15K. However, downloads decreased progressively, ending the year with around 565. Active users also saw a steep rise in early October, peaking at 18.6K, before declining to around 5.1K by the end of December.
Water Sort Puzzle maintained a steady performance in revenue and active users. Downloads peaked in early October at 4.6K but saw a decline, reaching approximately 1.2K by mid-December. Revenue saw a notable peak of $55 in late November. Active users remained relatively stable, starting at 13.9K in late September and ending the quarter at 13.5K.
Going Balls showed a mixed trend. Downloads fluctuated, peaking at 2.8K in the last week of December. Revenue also varied, with notable peaks in early October and December, reaching $40 in early December. Active users experienced growth from 7.9K in late September to 9.6K by the end of December.
These insights, provided by Sensor Tower, offer a snapshot of the hypercasual gaming landscape in Colombia for Q4 2021. For more detailed analytics and trends, visit Sensor Tower.